Hello there!
I'm Henrik. I've been slinging code and making poor design decisions professionally since 2017.
featured
skills
Game Engines
- Unity 3D/2D
- Unreal Engine
- Godot
Programming
- C# / C++
- JavaScript / TypeScript
- Python
Specialties
- Gameplay Systems
- Physics & AI
- Performance Optimization
experience
Senior Developer
Leading development of next-generation VR experiences and optimizing game performance across multiple platforms. Mentoring junior developers and establishing best practices.
AI Programmer
Developed gameplay systems and implemented AI behaviors for multiple indie titles. Specialized in performance optimization and cross-platform deployment.
Machine Learning Engineer
Leading development of next-generation VR experiences and optimizing game performance across multiple platforms. Mentoring junior developers and establishing best practices.
Software Engineer
Started career working on mobile games and learning industry best practices. Gained experience with agile development and collaborative workflows.